Valve har släppt en uppdatering i natt innehållande:
Quote from: Eric @ Valve
We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2698188. ----------------------------------------------------
- Fixed the Strange Dalokohs Bar not counting food eaten - Fixed a client crash related to the material system - Fixed a client crash related to the control point HUD - Fixed a server crash related to the Robot Destruction game mode - Fixed name changes not being applied to all panels - Fixed a bug with tournaments ending early if the previous round ended in a stalemate - Fixed the Australium Scattergun using the fire material - Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels - Added Gamers Assembly 2015 medals - Added a "no hat" style for the Batter's Helmet - Updated more sound files to use .mp3 format instead of .wav - Updated nav_check_stairs to be marked as a cheat - Updated Mann Co. Store prices for foreign currencies to current USD equivalents - Updated the localization files - Mannpower update - Updated grapple model and player animations - Fixed not hearing some of the powerup sounds - Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps - Knockout: reduced melee damage multiplier - Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped - Grapple: increased base damage for attaching to a player and increased bleed damage while attached
I finished the Beta version of this map almost a year ago and have neglected to post anything to the forums, but here it is! It took about 4 years of working on/off to finally get it to a release state.
dod_manche The classic original Day of Defeat map dod_ramelle makes its return! It was one of my favorite maps at the time, so over the past few years (working on and off) I've decided to recreate it for Day of Defeat Source!
It's extremely faithful to the original, with a few exceptions for gameplay reasons, hope you enjoy it!
Då var det dax för en liten update.. Eller snarare en fix. I slutet på veckan väntas eventuellt en större update. Kanske vi kan hoppas på lite nya saker.
Detta är fixat i denna updaten
-fixed unicode not working in name tooltips -fixed people using colours in name tooltips -removed ‘hatchet to gather’ tooltips -added whitelist servers -fixed broken explosives -fixed being killed by harvesting resources
- Fixed some props flickering when shot - Fixed a listen server crash when setting mp_tournament 1 on the command line - Fixed clipped Preset button in the Quickswitch panel - Fixed some .mp3 sound script entries that were missed in the previous update - Fixed self-made taunts not displaying the community-sparkle particle effect - Fixed a Taunt Workshop bug related to looping animations - Fixed item levels not displaying during trading sessions - Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals - Updated Mann Co. Store prices for foreign currencies to current USD equivalents - Mannpower update - Added powerup icons to the HUD deathnotice reports - Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps - Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point - Medics now move slower than their heal target while their heal target is using the grapple - Removed random weapon damage spread - Removed crit immunity from the Resistance powerup - Removed random melee critical hits - Increased all melee damage by 30% - Knockout powerup - Removed melee damage critical hits - Added double melee damage multiplier - A Half-Zatoichi kill now refills to base health only, not buffed health - Updated ctf_thundermountain - Fixed being able to get to rocks in the death cliff intel areas - Fixed being able to escape the playable part of the map - Fixed being able to get on top of the center tower roof - Updated ctf_foundry - Added nobuild brushes to the tops of the inside white tankers
Vi har lagt till Facepunch På servern. VAC ligger ju fortfarande kvar. Men som alla vet är Vac lätt att komma runt ibland. Lite för snällt anticheat. Men när man väl är vac bannad är man.
Facepunch ska hjälpa till att plocka fler som försöker. Trist med fuskare i spel.
Info från Garry.
We made our own anti cheat called CheatPunch last week. We ran it over the weekend. 4,621 people have been detected and banned.
We don’t know how stable it’s going to be, so we’re testing it out on our official servers to make sure it all works before forcing it on everyone else. If you get kicked from the official servers with the message that you’ve been banned then you have been caught. You’re a naughty boy. You know what you have done. You won’t get unbanned. We know it was your 9 year old cousin. We know your computer got hijacked. We know that the CIA is getting you banned from all your games on Steam so you will join them in the hunt for aliens. We’re aiming to get a site set up for people that have been banned so they can go and see proof that they’ve been caught.
CheatPunch isn’t the answer to all of our prayers. It’s a stop gap solution. It’s going to get rid of a bunch of cheaters, but it’s not hard to get around (by design). We fully expect cheats to be touted as ‘CheatPunch proof’ quite soon. That’s cool. We’re never going to be finished fighting.
If server owners want to run it on their servers they can do by updating to the latest version and running with “-cheatpunch” on the command line.